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not without its teething problems as a system, with the AI often deciding to do very bizarre things to accomplish its goals. Remove all of the food from an NPC's house? When it's time to eat, they may then go out to the market in search of more food. The AI for the most part is not scripted, with Non Player Characters merely having a list of general goals to achieve with degrees of priority. Notably, these NPC routines could be disrupted by the player's activity Bethesda's new and proprietary 'Radiant AI' would attempt to simulate a realistic response to those actions. The game boasts a huge open world with sixteen square miles of terrain to explore, hundreds of dungeons, eight cities filled with Non Player Characters that have their own daily routine and enough quests to fill hundreds of hours of play time. What follows is a lengthy quest to save the province of Cyrodiil, heartland of the Empire which spans the whole continent of Tamriel, from destruction at the hands of Mehrunes Dagon, the Daedric prince of destruction. Their escape route just happens to lead through your cell. Your imprisonment is cut short by the arrival of Emperor Uriel Septim (played by Patrick Stewart) and his bodyguards, the Blades, fleeing assassins who are trying to eliminate the royal family. The game places you in the role of a prisoner, convicted of an unknown crime and incarcerated in the dungeons of the Imperial City.
ELDER SCROLLS OBLIVION MODS BERSERK PC
The Elder Scrolls IV: Oblivion is a Role-Playing Game developed by Bethesda Softworks and released in 2006 for PC and Xbox 360 and one year later for the PlayStation 3.